I am a graduate in Animation, and I am currently studying a Master's degree in 3D animation.
My professional experience as a heritage conservator has allowed me to develop valuable skills and abilities that I can bring to this sector, such as:
- A solid understanding of art fundamentals: color theory, lighting, composition, and perspective.
- A keen eye for detail.
- A deep understanding of how different materials and surfaces reflect, absorb, and interact with light.
I am a curious, dynamic, and detail-oriented person. I enjoy working in interdisciplinary teams, where I can contribute and receive different perspectives to continue growing professionally. I am always looking for opportunities to learn and improve my skills.
In my free time, I enjoy watching animated films, playing board games, reading graphic novels, or visiting the latest exhibitions, especially contemporary art.
Work developed on various fim projects (unannounced feature films):
lighting and pre-compositing digital using tools such as Maya, Arnold and Nuke, and apply professional techniques to real-world projects within a professional workflow on Lighting Department.
Technical skills:
- MAYA
- Nuke
- shotgrid
Transversal and soft skills:
- color and lighting theory
- lighting principles
- color grading
- attention to details
- knowledge of industry standard workflows and processes
- efficient time management
- organizational skills
Work developed on various projects (unannounced feature films)
- creation of UV mapping with Maya to achieve a correct implementation of textures and greater texture set efficiency
- creating textures with Substance Painter
- implementation of textures and shaders with MAYA
- Knowledge of industry standard workflows and processes